Projects



A Trip to Hollow Land

Category
Social VR

Role ︎ Level Design, Unity Scripting
Tool ︎ Unity, Cinema4D
Collaborator ︎ Zhe Wang

“What does it feel like to travel with others in virtual reality?

This project is aimed to create a collective travel experience to a demolished hybrid city in virtual reality.

Hollowland is a surreal cityscape that draws inspiration from both ancient and modern city planning. It incorporates elements like existing landmarks, everyday objects as well universal travel destinations. This is a exclusion zone of a former industrial site filled with human’s unfulfilled desires.





Render View






VR View






ITP WINTER SHOW 2019