A Trip to Hollow Land
Category
Social VR
Role ︎ Level Design, Unity Scripting
Tool ︎ Unity, Cinema4D
Collaborator ︎ Zhe Wang
Social VR
Role ︎ Level Design, Unity Scripting
Tool ︎ Unity, Cinema4D
Collaborator ︎ Zhe Wang
“What does it feel like to travel with others in virtual reality?”
This project is aimed to create a collective travel experience to a demolished hybrid city in virtual reality.
Hollowland is a surreal cityscape that draws inspiration from both ancient and modern city planning. It incorporates elements like existing landmarks, everyday objects as well universal travel destinations. This is a exclusion zone of a former industrial site filled with human’s unfulfilled desires.
This project is aimed to create a collective travel experience to a demolished hybrid city in virtual reality.
Hollowland is a surreal cityscape that draws inspiration from both ancient and modern city planning. It incorporates elements like existing landmarks, everyday objects as well universal travel destinations. This is a exclusion zone of a former industrial site filled with human’s unfulfilled desires.
Render View
VR View
ITP WINTER SHOW 2019